January Update

Posted: February 5th, 2009 | Author: | Filed under: BubbleTouch, DevBlog | No Comments »

Hi !

We are continuing developing BubbleTouch and we have made a lot of progress.

We have finally completed the design and the main specification of the game, defining the composition of the levels, its numbers and a little bit the story behind the game.  If you go on the Bubble Touch page you will find a little explanation about the game and its planned features.

The game has been divided into 5 different planets:

  • Blue Planet
  • Green Planet
  • White Planet
  • Yellow Planet
  • Red Planet

After clicking on a play button a “planet selection menu” will appear:

Planet Selection

Then after clicking on a planet you can browse between levels. Each planets have a map which is divided into 9 different pieces. A single piece represent a level, and when you have complete a level a part of this map will be shown on screen:

Level Selection

Another important step has been done on the game status (that handle and store the levels completed and the scores) which is now persistent (if the player quit the game the status will be saved and restore the next time he/she launch BubbleTouch).

We have decided to don’t develop any kind of “save game slot”, we use directly a single “slot” which is automatically save and restored.

We are aiming to finish and make playable a single planet (9 levels) in order to test the game and add more funny features.

See you soon :)



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