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BubbleTouch finishing touches |
Posted by pixy | Filed under BubbleTouch, DevBlog, Uncategorized
Dear all, BubbleTouch is almost ready to be released to the App Store soon.
We have almost finished level design, and we take this week to play the whole levels in order to improve the gameplay. In the meantime, we have also update the code and now BubbleTouch support iOS 4 and multitasking.
Stay tuned, images, videos and other news will be posted soon !
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Happy Birthday to us ! |
Posted by pixy | Filed under BubbleTouch, DevBlog
Today, we celebrate our birthday !
We made a good present, developing BubbleTouch during the previous week-end and fixing a lot of things.
We have finally improved performances, and now, even on Iphone 3G, we have 60 FPS in-game !
Some other little fixing are needed, the bonus gallery has to be complete, and then we can think only on design, music, and test.
We hope to finish the bonus gallery during these weeks, and to complete the design of the first two planet as soon as possible.
Soon we will post new screenshots and videos, so stay tuned !
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Progress Update |
Posted by pixy | Filed under BubbleTouch, DevBlog
Hi ! I would like to share with you ome BubbleTouch progress.
During these first months of 2010 we have:
- Rewritten the code for background music and sound effects
- Updated Box2D to the last revision (r57)
- Finished Bonus implementation
- Worked on performance issues
- Re-designed some menu
In other words, we have almost finished the code.
The next things to do are
- level design
- testing
- graphics & music improvements
We hope to finish as soon as possible, we have a lot of idea for new projects… so stay tuned !
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Merry Christmas ! |
Posted by pixy | Filed under BubbleTouch, DevBlog

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Akai LPK25 |
Posted by pixy | Filed under BubbleTouch, DevBlog
For Christmas I give a useful present to my brother: an Akai LPK25 keyboard. We will use it (me too) to compose our game music. It is quite small and portable, usb-powered and with an useful arpeggiator ! I immediately configure MilkyTracker with MIDI input and start making music with it :

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Bubble Touch First Video |
Posted by admin | Filed under BubbleTouch, DevBlog
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BubbleTouch November update |
Posted by pixy | Filed under BubbleTouch, DevBlog
A short update about BubbleTouch, during November:
- PiXy bought an unibody white macbook and he is starting developing on Mac too !
- BubbleTouch editor is almost finished, now for each level you can also choose for bubble size, and some physic bubble parameters (restitution and friction), you can also create the environemnt positioning fixed block.
- We have set a 1st December milestone to have the first world completed (design + code)
We would like to release the game for Christmas even if there are a lot of things to do yet, new images and possibly, a first video will be posted when we have something more finished and polished.
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We are still alive ! |
Posted by pixy | Filed under BubbleTouch, DevBlog
Just a few line to say “Hey, we are still alive!”. We are very busy in the previous months, but we are ready to make the last efforts to finish BubbleTouch !!
We would like to release a demo video soon, to show the menus and the main concept gameplay, so stay tuned !
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May Updates |
Posted by pixy | Filed under BubbleTouch, DevBlog
Bubble Touch Level Editor
During May I’m working on the Bubble Touch Level Editor, it is a multi-platform (thanks Qt
) GUI application that allows us to design visually a level, test the level behaviour and made some adjustments on the fly. It is also save Levels in XML format ready to be used directly inside Bubble Touch. It will help us a lot during the level design phase of Bubble Touch to speed up testing and level creation. Moreover we can create Level both on Mac and using my PC Laptop, or under Ubuntu/Linux, without any issues.
SFX and Music
After testing and reading a lot of different solution for having multiple sound and a background music for Bubble Touch, BugMaN select OpenAL to play SFX and I must admit that it works great, without any delays and slowdown on game performances !
Soon, we would like to post some videos to show the game ! So, stay tuned !
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Bubble Touch bonus ! |
Posted by pixy | Filed under BubbleTouch, DevBlog
I have finished the first graphics draft for all the bonus: currently we have 26 bonus to develop !! We have decided to call it Special Bubble or simply Bubbles.
They have a lead role in our game, so probably they may change, and we may think to add other bonus. Did you remember Bubble Bobble ? There was a huge number of bonus, I miss it !
In the game menu we will add a Bubble Gallery: everytime you found a new Bubble, this bonus will be added in the gallery.
In the meantime, enjoy this picture !

