Week-end updates

Posted: January 12th, 2009 | Author: | Filed under: BubbleTouch, DevBlog | Tags: | No Comments »

Design and GFX:

During this week-end we have implemented the first bonus for BubbleTouch. Soon we will post some bonus cards which describe briefly each bonus. This card will be probably putted inside the game in a “bonus gallery” browsable by the user. Obviously, during the game new bonus will appear inside the levels and displayed on the gallery.

We think that the game will be more funny and playble if there is a bigger number of bonus. 

I have preparared the GFX for approx 6-7 bonus, while only the classic muliplier bonus ( x2, x3, x4) has been currently designed. This multiplier bonus appear in a level when the player  increment the  sequence of consecutive bubble of the same colour touched (popped).  

Coding :

We are now able to load a single level from an XML file thanks to cocoa NSXMLParser  class. In this manner it will be easy to create the entire level pack. A first implementation of the multiplier bonus has been done quite successfully :)  

Until now we haven’t post any image of the game !   I hope that my lazy brothers we will do that shortly.

I would like to post also some video too. So, stay tuned !



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