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<channel>
	<title>PixMap Brothers</title>
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	<link>http://www.pixmapbrothers.com</link>
	<description></description>
	<lastBuildDate>Mon, 30 Aug 2010 15:01:07 +0000</lastBuildDate>
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		<title>BubbleTouch finishing touches</title>
		<link>http://www.pixmapbrothers.com/blog/bubbletouch-finishing-touches/</link>
		<comments>http://www.pixmapbrothers.com/blog/bubbletouch-finishing-touches/#comments</comments>
		<pubDate>Mon, 30 Aug 2010 15:01:07 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=357</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>Dear all, BubbleTouch is almost ready to be released to the App Store soon. We have almost finished level design, and we take this week to play the whole levels in order to improve the gameplay. In the meantime, we have also update the code and now BubbleTouch support iOS 4 and multitasking. Stay tuned, images, [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p style="text-align: center;"><a href="http://www.pixmapbrothers.com/wp-content/uploads/2010/08/tech.jpg" rel="lightbox[357]"><img class="size-full wp-image-359 aligncenter" title="Finishing Touches" src="http://www.pixmapbrothers.com/wp-content/uploads/2010/08/tech.jpg" alt="" width="240" height="160" /></a></p>
<p style="text-align: left;">Dear all, BubbleTouch is almost ready to be released to the App Store soon.</p>
<p style="text-align: left;">We have almost finished level design, and we take this week to play the whole levels in order to improve the gameplay. In the meantime, we have also update the code and now BubbleTouch support iOS 4 and multitasking.</p>
<p style="text-align: left;">Stay tuned, images, videos and other news will be posted soon !</p>
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		<item>
		<title>Happy Birthday to us !</title>
		<link>http://www.pixmapbrothers.com/blog/happy-birthday-to-us/</link>
		<comments>http://www.pixmapbrothers.com/blog/happy-birthday-to-us/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 08:45:56 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=335</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>Today, we celebrate our birthday ! We made a good present, developing BubbleTouch during the previous week-end and fixing a lot of things. We have finally improved performances, and now, even on Iphone 3G,  we have 60 FPS in-game ! Some other little fixing are needed, the bonus gallery has to be complete, and then [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p>Today, we celebrate our birthday !</p>
<p>We made a good present, developing BubbleTouch during the previous week-end and fixing a lot of things.</p>
<p>We have finally improved performances, and now, even on Iphone 3G,  we have 60 FPS in-game !</p>
<p>Some other little fixing are needed, the bonus gallery has to be complete, and then we can think only on design, music, and test.</p>
<p>We hope to finish the bonus gallery during these weeks,  and to complete the design of the first two planet as soon as possible.</p>
<p>Soon we will post new screenshots and videos, so stay tuned !</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Progress Update</title>
		<link>http://www.pixmapbrothers.com/blog/progress-update/</link>
		<comments>http://www.pixmapbrothers.com/blog/progress-update/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 13:24:44 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=329</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>Hi ! I would like to share with you ome BubbleTouch progress. During these first months of 2010 we have: Rewritten the code for background music and sound effects Updated Box2D to the last revision (r57) Finished Bonus implementation Worked on performance issues Re-designed some menu In other words, we have almost finished the code. [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p>Hi ! I would like to share with you ome BubbleTouch progress.</p>
<p>During these first months of 2010 we have:</p>
<ul>
<li>Rewritten the code for background music and sound effects</li>
<li>Updated Box2D to the last revision (r57)</li>
<li>Finished Bonus implementation</li>
<li>Worked on performance issues</li>
<li>Re-designed some menu</li>
</ul>
<p>In other words, we have almost finished the code.</p>
<p>The next things to do are</p>
<ul>
<li>level design</li>
<li>testing</li>
<li>graphics &amp;  music improvements</li>
</ul>
<p>We hope to finish as soon as possible, we have a lot of idea for new projects&#8230; so stay tuned !</p>
]]></content:encoded>
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		<item>
		<title>Merry Christmas !</title>
		<link>http://www.pixmapbrothers.com/blog/merry-christmas/</link>
		<comments>http://www.pixmapbrothers.com/blog/merry-christmas/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 17:09:48 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=320</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p style="text-align: center; "><img class="aligncenter size-full wp-image-321" title="merryChristmas" src="http://www.pixmapbrothers.com/wp-content/uploads/2009/12/merryChristmas.png" alt="merryChristmas" width="446" height="480" /></p>
]]></content:encoded>
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		<title>Akai LPK25</title>
		<link>http://www.pixmapbrothers.com/blog/akai-lpk25/</link>
		<comments>http://www.pixmapbrothers.com/blog/akai-lpk25/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 11:27:49 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=313</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>For Christmas I give a useful present to my brother: an Akai LPK25 keyboard. We will use it (me too) to compose our game music. It is quite small and portable, usb-powered and with an useful arpeggiator ! I immediately configure MilkyTracker with MIDI input and start making music with it :]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p>For Christmas I give a useful present to my brother: an Akai LPK25 keyboard. We will use it (me too) to compose our game music. It is quite small and portable, usb-powered and with an useful arpeggiator ! I immediately configure MilkyTracker with MIDI input and start making music with it :</p>
<div>
<p style="text-align: center;"><img class="size-medium wp-image-314  aligncenter" title="Akai LPK25" src="http://www.pixmapbrothers.com/wp-content/uploads/2009/12/IMG_0036-300x225.jpg" alt="Akai LPK25" width="300" height="225" /></p>
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bubble Touch First Video</title>
		<link>http://www.pixmapbrothers.com/blog/bubble-touch-first-video/</link>
		<comments>http://www.pixmapbrothers.com/blog/bubble-touch-first-video/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 22:27:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=308</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><div align=center>
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="320" height="265" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/F_AEFmLyUlo&amp;hl=it_IT&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="320" height="265" src="http://www.youtube.com/v/F_AEFmLyUlo&amp;hl=it_IT&amp;fs=1&amp;color1=0x006699&amp;color2=0x54abd6" allowscriptaccess="always" allowfullscreen="true"></embed></object>
</div>
]]></content:encoded>
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		<item>
		<title>BubbleTouch November update</title>
		<link>http://www.pixmapbrothers.com/blog/bubbletouch-november-update/</link>
		<comments>http://www.pixmapbrothers.com/blog/bubbletouch-november-update/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 08:48:09 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=304</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>A short update about BubbleTouch, during November: PiXy bought an unibody white macbook and he is starting developing on Mac too ! BubbleTouch editor is almost finished, now for each level you can also choose for bubble size, and some physic bubble parameters (restitution and friction), you can also create the environemnt positioning fixed block. [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p>A short update about BubbleTouch, during November:</p>
<ul>
<li>PiXy bought an unibody white macbook and he is starting developing on Mac too !</li>
<li>BubbleTouch editor is almost finished, now for each level you can also choose for bubble size, and some physic bubble parameters (restitution and friction), you can also create the environemnt positioning fixed block.</li>
<li>We have set a 1st December milestone to have the first world completed (design + code)</li>
</ul>
<p>We would like to release the game for Christmas even if there are a lot of  things to do yet, new images and possibly, a first video will be posted when we have something more finished and polished.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>We are still alive !</title>
		<link>http://www.pixmapbrothers.com/blog/we-are-still-alive/</link>
		<comments>http://www.pixmapbrothers.com/blog/we-are-still-alive/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 07:39:48 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/blog/we-are-still-alive/</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>Just a few line to say &#8220;Hey, we are still alive!&#8221;. We are very busy in the previous months, but we are ready to make the last efforts to finish BubbleTouch !! We would like to release a demo video soon, to show the menus and the main concept gameplay, so stay tuned !]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p>Just a few line to say &#8220;Hey, we are still alive!&#8221;. We are very busy in the previous months, but we are ready to make the last efforts to finish BubbleTouch !!</p>
<p>We would like to release a demo video soon, to show the menus and the main concept gameplay, so stay tuned !</p>
]]></content:encoded>
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		<item>
		<title>May Updates</title>
		<link>http://www.pixmapbrothers.com/blog/may-updates/</link>
		<comments>http://www.pixmapbrothers.com/blog/may-updates/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 14:34:16 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=276</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>Bubble Touch Level Editor During May I&#8217;m working on the Bubble Touch Level Editor, it is a multi-platform (thanks Qt ) GUI application that allows us to design visually a level, test the level behaviour and made some adjustments on the fly. It is also save Levels in XML format ready to be used directly [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p><strong>Bubble Touch Level Editor</strong></p>
<p>During May I&#8217;m working on the Bubble Touch Level Editor, it is a multi-platform (thanks <strong>Qt</strong> <img src='http://www.pixmapbrothers.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ) GUI application that allows us to design visually a level, test the level behaviour and made some adjustments on the fly. It is also save Levels in XML format ready to be used directly inside Bubble Touch. It will help us a lot during the level design phase of Bubble Touch to speed up testing and level creation. Moreover we can create Level both on Mac and using my PC Laptop, or under Ubuntu/Linux, without any issues.</p>
<p><em><span style="font-style: normal;"><img class="aligncenter" title="bonus" src="http://www.pixmapbrothers.com/wp-content/uploads/2009/06/BTEditor_1.PNG" alt="Bubble Touch Level Editor" width="508" height="356" /><br />
</span></em></p>
<p><strong>SFX and Music<br />
</strong></p>
<p>After testing and reading a lot of different solution for having multiple sound and a background music for Bubble Touch, BugMaN select <strong>OpenAL</strong> to play SFX and I must admit that it works great, without any delays and slowdown on game performances !</p>
<p>Soon, we would like to post some videos to show the game ! So, stay tuned !</p>
]]></content:encoded>
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		<item>
		<title>Bubble Touch bonus !</title>
		<link>http://www.pixmapbrothers.com/blog/bubble-touch-bonus/</link>
		<comments>http://www.pixmapbrothers.com/blog/bubble-touch-bonus/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 10:05:22 +0000</pubDate>
		<dc:creator>pixy</dc:creator>
				<category><![CDATA[BubbleTouch]]></category>
		<category><![CDATA[DevBlog]]></category>

		<guid isPermaLink="false">http://www.pixmapbrothers.com/?p=272</guid>
		<description><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/>I have finished the first graphics draft for all the bonus: currently we have 26 bonus to develop !! We have decided to call it Special Bubble or simply Bubbles.  They have a lead role  in our game, so probably they may change, and we may think to add other bonus. Did you remember  Bubble [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.pixmapbrothers.com/wp-content/uploads/2009/01/bubbletouchicon.png" width="48" height="48" alt="" title="BubbleTouch" /><br/><p>I have finished the first graphics draft for all the bonus: currently we have 26 bonus to develop !! We have decided to call it <em><strong>Special Bubble</strong></em> or simply <em><strong>Bubbles</strong><span style="font-style: normal;">. </span></em></p>
<p><em><span style="font-style: normal;">They have a lead role  in our game, so probably they may change, and we may think to add other bonus. Did you remember  Bubble Bobble ? There was a huge number of bonus, I miss it !</span></em></p>
<p>In the game menu we will add a<strong> Bubble Gallery</strong>: everytime you found a new Bubble, this bonus will be added in the gallery. </p>
<p><em><span style="font-style: normal;">In the meantime, enjoy this picture ! </span></em></p>
<p><em><span style="font-style: normal;"><img class="aligncenter size-full wp-image-273" title="bonus" src="http://www.pixmapbrothers.com/wp-content/uploads/2009/03/bonus.png" alt="bonus" width="400" height="214" /><br />
</span></em></p>
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